Thursday 10 December 2015

Portal: No Escape Analysis

I picked this film before I watched it due to the fact it looks/is described to something like to as I want my short film to look like.

It begins with a woman dramatic waking up and in a state of confusion a close up is to used to show this. It then straight away cuts to her trying to get up and she is refrained from much movement as she is in a hospital gown in isolated room with only a bed to be seen. Suspense music begins to start playing to engage the audience to a higher state as well as the audience begins to sense danger as on the hospital gown there is blood presented coming from the woman as she draws attention to it but putting her arm near it then begins to start looking at what has happened. Whilst this is going on the audio begins to become much more tense building up more suspense to the audience. A long shot is then used as she quickly moves over to the mirror so she can investigate the bleeding further. A close up is the used to show the panic in her face whilst she looks in the mirror. She then frantically tries to take off the gown and smashes the mirror once she realises that there is nothing there for her to be bleeding, this can then shock the audience and empathise with the character. She then picks up part of the smash glass and a close up is used to show that a bar code has been printed onto her neck. The audio then begins to become much more tense and dramatic. Close ups and medium shots are then frequently used to show the characters emotions, you then begin to see that there is a tally written on the wall which the camera then begins to focus on as well as the character.

You then see as an audience a CCTV footage of the woman running in the current moment in time. It then blacks out and goes to a close up of the tally on the wall this then indicates to the audience that this is a clue to the narrative in which the need to take notice too. It then cuts to a medium shot of the woman training/exercising as she is shown to be quite muscle it then cuts too and from the CCTV footage to normal filming. The audio at this point then becomes quite calm however still builds tension to keep the audience engaged. In-between her training/exercising you see the woman feeling/looking around the room for an escape. A close up is then used to show food being slid into the room for her through what could be seen as a prison gap. The CCTV footage the becomes running at a much faster pace making the audience more engaged as they do not want to miss anything that happens as it may be crucial to the narrative.

This then becomes a repetitive routine for the character to train, eat and sleep as well as find an escape this then begins to represent to the audience that the woman could be an experiment of some sort. Suddenly there is a close up where you see the woman face as if she has finally come to the realisation of something, possibly the escape? She then runs to the bed and moves it and then climbs on it to then find something that opens and there is an object of some sort which is unclear to the audience of what it is, she then climbs down from the bed (a long shot is used). A close up is then used to show the woman inserting her hand and suddenly something shoots out of it and opens to what seems to be a portal. A medium shot is then used to show her trying to work out what to do next, she then shoots another portal on the wall opposite. A long shot is then used to show the woman putting her hand in one side of the portal and her hand coming out of the other portal on the opposite wall, creating a sense of no escape.

Suddenly, an armed character comes into the room and the woman tries to shoot him with what is seen to be a portal gun, he then drops to the ground and the audio begins to become much more tense again. She then tries to escape out of the door that the armed character came out of. A long shot is then used to show the woman running down a long corridor with corners that she is unsure of what is about to approach her. You then see another armed character heading towards her, which she again begins opens a portal so she can get closer to him and hits him to the floor. She then proceeds to run down the corridor until she gets to a stair case where she can hear walky talkies talking to each other and there are multiple of the armed people coming towards her one after another. She then makes a portal that gets her to the top of the stair case and escapes out of the door that is at the top. A close up is then used to show her relief she then begins to walk around outside where she is automatically followed out by the armed men.

She then opens a portal as she falls off a building to the top of another building. However it then begins to seems unrealistic as what seems to be the town in front of her begins to glitch and she touches it showing that there is a digital wall fixed in front of her. The camera then shows the hallway kind of like the one she just ran down behind the digital wall showing that she hasn't escaped and that she is trapped within a highly operated building. The audio then becomes highly tense and slow. The camera then blacks out leaving the audience tense and in suspense of what is about to happen next. It then cuts to the credits and the audience is left on a cliff hanger, the typography fits well with the film as it looks futuristic and digital.

Overall parts of the short film dragged out however i was engage to the narrative and did not get bored the whole way throughout as I was intrigued to the narrative and not much was given away to what was to happen next or even at the end.

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